Using the map

Click or tap a tile to see its rule. Click or tap a capital to see how its value is made up: the capital gets a gold frame, every tile that counts gets an outline (solid = within 2 steps, dashed = 3 steps) and a small badge with its share. The panel “Capital value” lists the same tiles grouped by distance. Tap the capital again to close.

Number on each capital

How good the surroundings of a capital are, compared to the average of all capitals. + means an advantage, − a disadvantage, ±0 average. Balancing aims for every capital within ±0.2; a capital further behind is shown in red.

Tiles within 3 steps count: Village, victory point and promo tiles +1, Research and Citadel +0.5, Barrens −0.5. A tile within 2 steps counts fully, at 3 steps half. A tile several capitals can reach is split between them.

Map report

Capital values

The numbers on the capitals, in map order (top to bottom), and whether all are within ±0.2.

S1 Fairness spread

How unequal the capitals are, measured on nearby Villages, Research types, Citadels, Barrens, victory point tiles and the capital value. 0 means all equal; lower is better.

S4 Victory point placement

Victory point tiles that are neither far away nor contested, plus the difference in exclusive victory point tiles between capitals.

S5 Promo placement

How far Gulag, Dynamo or Academy are from the center, +2 if one lies inside a single capital's own zone. Only shown with these promo tiles.

S6 Research types missing

Research types (Magic, Science, Religion) a capital cannot reach within 3 steps, summed over all capitals.

S7 Same tiles side by side

Pairs of identical tiles that touch each other. The generator avoids them and only allows a pair when there is no other way to fill the map.

✓ means the rule is fully met.

Hard rules

Every map must meet these. If one cannot be met, the report lists it in red.

H1 Connected

All fields are connected. The Vulkan blocks movement.

H2 Tile counts

The number of each tile type is within the allowed range for the player count.

H3 Village

Every capital has its own Village within 2 steps.

H4 Research

Every capital has a Research tile within 2 steps.

H5 Barrens

No capital touches 4 or more Barrens.

H6 Vulkan

The Vulkan sits in the center and never next to a capital.

Terms

Exclusive

Within 2 steps of only one capital.

Contested

Within reach of two or more capitals: 2 steps, with 2 players 3 steps.

Far away

At least 3 steps from every capital.

No further balancing possible

Balance could not improve this map any more. Keep it as it is, or generate a new map with the same options.